• Kriengsak
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Constructive Thoughts for the Day
Constructive Thoughts for the Day
Permalink : http://blog.nationmultimedia.com/kriengsak
Monday , August 25 , 2008
Online Games, cultivating dangerous behaviour for Thai children
Posted by Kriengsak , Reader : 3035 , 16:54:55   | Category : Education  
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          In one incident recently, a 12th grade student killed a taxi driver, wanting something that the driver had. However, what is more astonishing about this act is that it was duplicated from an online game known as Grand Theft Auto (GTA). In this game, the main player is a thief, who collects score points by chasing and killing others. An issue now of concern, such games are attracting much criticism and concerned interest from the public.
 
          Analyses shows that this teenager copycat deed is just one result of the lack of time devoted by parents to be closely involved with their children in enjoyable creative activities with them; thus children become friendly with technology instead. Online games are a most popular activity for children these days, in which they are likely to spend much of their recreation time. Recent research conducted in March, 2008 by the National Union of Teachers (NUT) in the United Kingdom mentioned when parents abandon their children to the playing of computer games and watching TV, it leads to serious control problems and cultivates inappropriate behaviour in children. For example, children learn to think only of themselves and their own wishes and desires, they learn to ignore school rules, and adopt many undesirable characteristics from online games and TV programmes. Governments also show their recklessness in allowing the sale of such dangerous games. In 2007, the United States Attorney General pronounced GTA as a dangerous game that should be avoided, although Thailand’s Ministry of Culture, through the Office of the National Culture Commission officially permitted this game to be sold and also served via Internet and game shops by giving license to do so in August, 2007.
 
          Parents are recommended to spend time with their children and to monitor their children in playing more games with them.
 
          The government should
 
          1) Be more strict to seriously detect and rank dangerous computer games by not allowing them to be sold or to be served in Internet parlours.
 
          2) Establish a network to detect inappropriate online games and to reward people who can provide information as to their secret usage.
 
          3) Assign every province to implement learning sources and activities that will interest children, such as adventure programmes that are easily viewed through accessible channels.
 
          4) Establish a research institute that will keep an eye on online games and be a national data source; providing studies and research on the impact of games on players in terms of their behaviour. New, creative games should also be developed and included that will help to develop many skills in children, while giving them the excitement that they are looking for.
 
          5) To implement online game website that divided online games into categories due to skilled development, which might have to gather psychologists, academists, and programmers to participate with this programs.

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comment 13
Kriengsak date : 25/09/2008 time : 12.39
http://blog.nationmultimedia.com/kriengsak

Thanks for all valuable comments. I have T Zone for Teen policy. please look at www.drdancando.com
comment 12
naive date : 20/09/2008 time : 13.36
http://blog.nationmultimedia.com/naive
Narrow and wide by "Naive" point of view. ...................................*v*....................................................................For Thai reader visit http://www.oknation.net/blog/wickedgirl

We really don't have enough safe and clean space
in our cities for children to play sport and out door game with friends. That's why online game and the cyber world is growing up so quick in wrong way. Anyways there're many good online game help the child about concentration and communication too. Try Pangya
comment 11
rad date : 29/08/2008 time : 16.11

Ian,
Animals also learn social skills during their play, watch them fight and see how they pull their punches so to speak. They learn who is stronger and faster, and they learn respect.

Children here need to be separated into male and female. While the female learns what most other animals learn, not all males do. Males are allowed a great deal of latitude and consequently grow up with a somewhat skewed view of the world. Respect and consequences are not a large part of their information base. So judgement calls are going to be based on other data.

At least that has been my observation.
comment 10
Ian date : 29/08/2008 time : 01.46
http://blog.nationmultimedia.com/anterian36

rad, throughout the entire animal kingdom, play is a preparation and training for adult life. Kittens and puppies play at hunting, catching and killing.
Now if human children play games of killing and mayhem is this preparing them for adult life?

Could this be the reason why, as you say, "Every day and night the people are killed in Thailand, by adult, mainly by local polticians' corruption and coverup, drug traffickings, rape and kill, newspaper reporter, state club lynch, NGO members, "

Which is the chicken and which is the egg?
comment 9
rad date : 28/08/2008 time : 19.18

Ian,
This is a scapegoat issue. Must be the game, couldn't possibily be the parents or, agast, societies fault!
comment 8
wch date : 26/08/2008 time : 10.23

A doctor (psychiatrist) wrote in a news paper, that the game is not the main cause of today's Thai youth problem.

Every day and night the people are killed in Thailand, by adult, mainly by local polticians' corruption and coverup, drug traffickings, rape and kill, newspaper reporter, state club lynch, NGO members,

Why such kill continues in Thailand ?.

Revenge over revenge in any reasons,,,
comment 7
Ian date : 25/08/2008 time : 23.28
http://blog.nationmultimedia.com/anterian36

As usual Felix and I agree on the existence of the problem, where we differ is in the magnitude of the problem and its solution.
When I wrote, "As a result they become selfish, self centred, out of contact with reality and increasingly less socialised,"
This comment was not based on any published findings, it was based on direct personal observations, both as a parent and as a former teacher, a teacher in the IT/Computer field.
As many of you have pointed out, I spend an inordinate amount of time on the internet. As a result my above comment has become even stronger over time, go and sit in any local internet cafe and tell me I am wrong.
When the internet was first created it was suggested that there be a lower age limit of 14 for its use. This was so patently impossible to implement, although some tried, that it never got off the ground.
However, I see no reason why internet cafes, just like bars, could not be compelled to enforce a minimum entry age.
In the parental home, the control would be up to the parents. As it is with smoking and drinking.
comment 6
FelixQui date : 25/08/2008 time : 20.20
http://blog.nationmultimedia.com/FelixQui

As with Ian, I don't think children should have the same freedom of choice that adults have (Why? Because they are less "human"? lesser sorts of "persons"?). That's why they usually have parents or other guardians, who should be held accountable for their offspring's welfare and crimes.
Again, the fact that some children behave badly or have problems with an activity or substance, say Big Macs, is not a good reason to force a single solution on all and thereby further undermine the role of all parents.
comment 5
FelixQui date : 25/08/2008 time : 20.03
http://blog.nationmultimedia.com/FelixQui

I don't disagree that playing games are harmful, any more than I dispute that drugs are generally bad news - inculding the legal ones like alcohol and tobacco.

My objections to Kriengsak's ideas are that the evidence he cited does not support, and in at least one case flatly contradicts, his own suggestions.

Public policy should be based on solid evidence, never one off cases, nor should policy be based on plausible ideas that have not actually been tested. For example, when Ian writes something like, "As a result they become selfish, self centred, out of contact with reality and increasingly less socialised," it certainly sounds plausible. It might even be true, but it is a matter of fact that is either true or false, and the only way to find out is to actually do the necessary research. The idea that teaching children to drive in school will reduce traffic accidents amongst new drivers also sounds plausible, but it's wrong. When the studies were done, it turns out that driving lessons in school correlate with higher accidents rates amongst the target group! That is, the facts strongly suggest that driving lessons in school are bad policy. Not every wonderful sounding idea is true simply because it sounds like an easy fix.

Of course, once the evidence is in, science can NOT tell us what policies to make, but at least getting the evidence right is a good start. Even though they do have much to contribute, scientists, doctors, engineers and the like are not especially well qualified to make public policy because of their expertise with the relevant facts. Unfortunately, politicians often make bad choicces as well; they should at least be expected to base their proposals on well researched evidence, not wishful thinking and simple minded fantasies.
comment 4
Tow date : 25/08/2008 time : 19.28
http://blog.nationmultimedia.com/jirawit
Close to nature ...

In my opinion, Game is something that you play for fun..Whenever, you use it in real world it's not a game, but it's a war..

In the past, China use strategic games (Go, Chess) to plan their army...

In the present, Most of us play them for fun and there are a few people can apply them to do something else in their routine lives..

Therefore, it depends on a player who plays a game that if he is a good person.

I wondered that why most of adult said the cause of violent problems are games!!
comment 3
Ian date : 25/08/2008 time : 17.38
http://blog.nationmultimedia.com/anterian36

This is an area where Felix and I obviously disagree. It is interesting in that we have a similar degree of disagreement regarding drug use. Interesting in that there is a parallel between these two activities, drug use and gaming.
So Whilst I would agree with Felix that an adult should be free to make an "informed " choice, I do not think the same freedom should be given to children.
comment 2
Ian date : 25/08/2008 time : 17.32
http://blog.nationmultimedia.com/anterian36

All young animals learn and develop adult skills through play. Humans are the same, when I was a child I would go "out to play". This developed the social skills.
Now children stay in to play, even if they physically go out, it is only to go in to an internet cafe.
Whereas before children interacted with the external world they now react in play with an internalised world in which they have the main role.
As a result they become selfish, self centred, out of contact with reality and increasingly less socialised.
I regard all computer games as harmful, and just like recreational drugs addictive, and for the same reason, the release of adrenaline and endorphines by the brain.
comment 1
FelixQui date : 25/08/2008 time : 17.22
http://blog.nationmultimedia.com/FelixQui

Teh studies and results that Kriengsak cites in his post do NOT give any support to his suggestion 1. and therefore there is no good supporting reason for suggestion 2 either.
The UK study shows that a lack of time with parents may lead to behaviour problems, it makes no mention at all of the type of game or TV show.

The only suggestion that has merit is 4. It would be a very good idea to get some more solid evidenece about the effects, or absence thereof, of various activities on children.

Suggestion 3. is worse than useless - it would worsen the harmful effects of removing time with parents that Kriengsak highlights in his comments about the UK study.

I'm not sure what 5. means. It could be made a bit clearer.
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